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AI Insights · Timothy · June 2021

Top 5 io Games on iOS in Denmark Q2 2021

Discover the performance trends of the top 5 io games on the iOS platform in Denmark during Q2 2021. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.

Top 5 io Games on iOS in Denmark Q2 2021

During the second quarter of 2021, the top 5 io games on the iOS platform in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.

War of Rafts: Sea Battle Game saw a notable surge in weekly downloads early in the quarter, peaking at approximately 3.5K in the first week of May. However, the downloads gradually declined to around 618 by the end of June. The game's active users followed a similar trajectory, starting strong with 7.3K in early May and tapering off to about 2K by the end of the quarter.

Snake.io - Fun Online Snake experienced a steady decrease in weekly downloads, starting from over 2K in late March and dropping to around 689 by the end of June. Despite this, the game maintained a relatively stable active user base, with a slight decline from 10.5K in early May to approximately 6.5K by the end of June. Revenue for the game remained low but consistent, averaging around $50 per week.

slither.io showed fluctuating weekly downloads, with peaks and troughs throughout the quarter, ending at around 664 in late June. The active user count saw a slight dip from 8K in early April to about 6.7K by the end of June. Revenue for slither.io remained modest, averaging around $30 per week.

State.io - Conquer the World experienced a significant drop in weekly downloads from a high of 1.8K in mid-April to just 246 by the end of June. The active user count mirrored this decline, starting at over 3K in early May and decreasing to around 1.5K by the end of June. Revenue for the game was minimal, peaking at $42 in late May.

Agar.io had a relatively stable performance in terms of weekly downloads, with minor fluctuations and a peak of 793 in late May. Active users saw a slight increase from 1.8K in early April to around 2K by the end of May, before dropping to approximately 1.4K in late June. Revenue was more volatile, with a peak of $319 in late March and an average of around $200 per week throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021